4/19/2024 0 Comments Soulcalibur iv release date![]() Of course, as characters used weapons in Soul Calibur and some of them were supernatural, there was not so much compromise with reality. In other words, the animation was incredible. Plus, anti-alias smoothed the edges of the graphics, so they were not sharp as in Tekken 3.Īs in Tekken series (another one from Namco), the movement of the characters was as natural as it could be. The lighting effects were particularly amazing. The level of detail was fantastic: you can see the cold breath of the characters in the snowy stages and rats running behind you. The sprites were very detailed and the backgrounds were really great. Sega claims Dreamcast can process 3 million polygons per second if one single game made use of that capacity it was Soul Calibur. It was patent the power of the console was much greater than Playstation or Nintendo 64. Soul Calibur was one of the first games released for Dreamcast and featured the best 3D graphics ever seen on a console. They are really impressive, even for Playstation 2 parameters. This follow-up to Soul Blade/Edge is a really great 3D fighting game and features many improvements.įirst, anyone can note the beautifully elaborated graphics. Soul Calibur is undoubtely the best fighting game for Dreamcast and arguably the best game ever released for Dreamcast. I'm hoping that Soul Calibur 2 will reduce the number of near "palette swap" characters to a bare minimum (hence, begone, Rock!). Needless to say, I am anxiously awaiting its sequel. For the uninitated, Soul Calibur can seem sticky, imprecise, a button-masher's game - but once you delve deeper and discover the true art of the game, there is absolutely no turning back. Soul Calibur was released in 1999 - I'm STILL whomping on my friends with it almost every day. This is, in my estimation, a perfectly balanced game, and I've never experienced its like since. Every character, even the ones who I'm not so fond of (Seung Mina, Rock), are perfectly capable of defeating any other character provided you have the skill to use them. It showed me that 3D and fighting CAN go together in perfect harmony. Seriously, if you do not own a Dreamcast, and you are a fan of fighting games, you NEED to pick up both of them. Have you been looking at used Dreamcasts piling up in resale stores and wondering why Sega bothered? Look no farther than this little gem, unfortunately released for an almost stillborn system. If you're looking for intricate gameplay, don't waste your money, but if you just want to knock someone 10 feet up with a giant demon blade, this game is right up your alley. Those of you who would rather jump into a game than spend a week reading strategy guides will love Soul Calibur for its great presentation and better graphics. The music is just like every other fighting game: out of place sometimes, too heavy at others. Button-mashing is almost encouraged (the difference between an intermediate player and a newbie is that one of them knows when to hit the guard button). Even the voices are well-done.Īlmost half the characters are remakes of the other half, forcing you to unlock, say, a faster and weaker version of your previous character with maybe 5 new moves. The moves are amazingly easy to execute, all the way up to 2-button parries. ![]() The graphics blow the rest of the fighting genre away completely. This game has more extras than any other game I know of, starting with a plethora of game modes and over 200 pieces of CG art, concept sketches, and even fanart. ![]() Launch title: Dreamcast (North America).Console Generation Exclusives: Xbox 360.Console Generation Exclusives: Dreamcast.There is also a "museum" where you can view character profiles and view motion-captured martial arts demonstrations. In addition to several locales in which to fight and alternate models/costumes per character, the Dreamcast conversion of Soul Calibur contains many additional features over the arcade coin-op, including hidden characters and locales, a campaign mode, and tournament mode. In addition to high, mid, and low attacks, characters can hold/throw, block, and perform special attacks - one or more of which is deemed "un-blockable" and must be avoided by ducking, jumping, or rotating around your attacker. A sequel to Soul Blade, Soul Calibur takes place in a time inspired by a mixture of 16th-century ancient China and oriental medieval fantasies and legends.Īll characters have weapons and distinct fighting styles with over 100 individual moves per character. ![]() A fighting game to end all fighting games. ![]()
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